SaaS ideas your next customers are already looking for
100 SaaS startup ideas for the people who said they'd pay, from agency owners to dentists. Micro SaaS ideas, AI SaaS ideas and B2B SaaS ideas: find yours, build it, sign them up.
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Pain points in business: what people struggle with
Search the problems to solve, as people described them on Reddit and other platforms, in their own words.
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Tabletop RPG Tooling Gaps
Tabletop RPG players, GMs, and designers lack integrated, easy-to-use tools for managing games, characters, and content across play, design, and virtual tabletops.
In their words
I was hoping to skip all the steps of using the D&D Beyond importer and just outright buy a working module
Having to go check to see if your at capacity is annoying
in a 4 hour game session, what we get done in 4 hours of what I would expect to get done in 1 hour
keeping everything organized is becoming almost as much work as designing the game itself
a tool that can work with all of them (vs. one I as a GM have to keep adapting for/waiting for patches) is actually very very interesting, especially if it’s a one time purchase
My players keep using erasers and pencil…. And that looks …. Very interesting from behind the screen.
PLEASE ADD SETTINGS TO REDUCE MOTION SICKNESS.
For a decade, his world was limited to left and right head movements for "yes" or "no."
I can’t imagine doing this manually for 100+ achievements.
When updates started rolling out and breaking mods I got pretty frustrated out of the gate.
building your own system to run the game you want is extremely frustrating
the SteamCMD pipeline has always been the worst part of pushing builds out
I would always hit some kind of blocker, no matter the language I chose for the implementation.
TTRPG players and GMs
Where they talk
- r/gamedev
- r/FoundryVTT
- r/aigamedev
- r/foxholegame
- r/IndieDev
- r/Unity3D
- r/pbp
- r/Voyage
Tools they use today
- Discord
- Foundry VTT
- Godot
- Roll20
- Voyage
- Codex VTT
- DnD Beyond
- git
Why those fall short
- techniques scattered, engine-specific, no central catalogue of principles
- no in-game claim system; Discord claims exclude small groups and switching factions
- No fair metric; favours whoever spawns earliest
- glossary sends to wrong or unhelpful mentions; rules spread across chapters
- failed due to low vision, nystagmus, and lack of fine motor control
Map of ideas
Drawing the map…





