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SaaS ideas, mined from what people actually complain about.

Every idea comes from real Reddit posts, was researched against today's competitors, and survived an independent skeptic before it made the list.

Tabletop RPG Tooling Gaps

Tabletop RPG players, GMs, and designers lack integrated, easy-to-use tools for managing games, characters, and content across play, design, and virtual tabletops.

In their words

I was hoping to skip all the steps of using the D&D Beyond importer and just outright buy a working module

r/FoundryVTT on Reddit

Having to go check to see if your at capacity is annoying

r/FarmRPG on Reddit

in a 4 hour game session, what we get done in 4 hours of what I would expect to get done in 1 hour

r/drawsteel on Reddit

keeping everything organized is becoming almost as much work as designing the game itself

r/tabletopgamedesign on Reddit

a tool that can work with all of them (vs. one I as a GM have to keep adapting for/waiting for patches) is actually very very interesting, especially if it’s a one time purchase

r/VTT on Reddit

My players keep using erasers and pencil…. And that looks …. Very interesting from behind the screen.

r/drawsteel on Reddit

PLEASE ADD SETTINGS TO REDUCE MOTION SICKNESS.

r/IndieDev on Reddit

For a decade, his world was limited to left and right head movements for "yes" or "no."

r/aigamedev on Reddit

I can’t imagine doing this manually for 100+ achievements.

r/IndieDev on Reddit

When updates started rolling out and breaking mods I got pretty frustrated out of the gate.

r/FoundryVTT on Reddit

building your own system to run the game you want is extremely frustrating

r/alchemyrpg on Reddit

the SteamCMD pipeline has always been the worst part of pushing builds out

r/UnrealEngine5 on Reddit

I would always hit some kind of blocker, no matter the language I chose for the implementation.

Hacker News

TTRPG players and GMs

Where they talk

  • r/gamedev
  • r/FoundryVTT
  • r/aigamedev
  • r/foxholegame
  • r/IndieDev
  • r/Unity3D
  • r/pbp
  • r/Voyage

Tools they use today

  • Discord
  • Foundry VTT
  • Godot
  • Roll20
  • Voyage
  • Codex VTT
  • DnD Beyond
  • git

Why those fall short

  • techniques scattered, engine-specific, no central catalogue of principles
  • no in-game claim system; Discord claims exclude small groups and switching factions
  • No fair metric; favours whoever spawns earliest
  • glossary sends to wrong or unhelpful mentions; rules spread across chapters
  • failed due to low vision, nystagmus, and lack of fine motor control